![]() ![]() Gunlord is a side scrolling run 'n gun video game for the Neo Geo, developed by German indie developer NG:DEV.TEAM in 2012. Download GunLord (Unlicensed) DC ISO/ROM, CDI/GDI for SEGA Dreamcast. It was also released for the Sega Dreamcast as an unlicensed title in the same year.Ĥ /5After the space pilot Vanessa Gaiden defeated the Evil Empire in the events of the game Last Hope, she got missing on her way back and wasn't heard of anymore. GDI files can only be used with emulators. CDI files will work with emulators and a real Dreamcast console. Gunlord is the latest game to be released on the SEGA Dreamcast, by the German independent game publishing house NG-Dev Team. An improved version, titled Gunlord X was released for the Nintendo Switch on and PlayStation 4 on December 10, 2019. ISOs » Sega Dreamcast » G » Gunlord (Germany) Sega Dreamcast / DC ISOs Genre: Gunlord of the Manor. ![]() Vanessa's husband, Gordian Gaiden, sets out to search for her. Meanwhile, a new evil has appeared in the galaxy: a planet lord called "The Master", who can create and control evil beings made of steel, and uses his power to terrorize the galaxy. Difficulty aside, GunLord is without a doubt a must-have for anyone who grew up in the era of Turrican. On his search, Gordian comes across the evil presence of The Master and sets out in his Gunlord suit for the planet Kairos II. This modern homage to the classic run and gunner. The Ultimate MegaDrive/Genesis RPG now available for Sega Dreamcast, Wii U, PS4, XboxOne, Ouya. Gunlord is a mixture of platforming and run & gun gameplay in the spirit of Turrican. This includes exploring large and highly branched levels in search for items, bonus, power-ups and the exit. The game mechanics are very similar, with an assortment of weapons, which can be upgraded by finding power-ups, but only being able to have one main weapon. Gordian is also able to form a ball to move through narrow passages or attack. A 2d beat em up, car game ala supercars2/ micro machines- action adventure ala flasback etc.Īlso do we have exact sales figures for neo xyx and sturmwind? Nobody seems to know for sure how many copies a typical dc game sells.Additional weapons are a limited amount of smart bombs (huge energy swipes across the screen) and flexible beam, which uses up (self-restoring) energy. Hucast/ngdev team should consider releasing a game in a different genre -though I guess shmups are their expertise. Gunlord was indeed a breath of fresh air. It's true that there are too many shmups being released. I am absolutely sure that for instance a Völgarr the Viking would sell 1.500+ units despite the fact that it is free for download. While I agree with Carlos that copy-protection is important for a maximum of sales (I think STURMWIND wouldn't have sold THAT much if it could have been copied from day 1), I think piracy is a minor problem because the DC community/the collectors want original retail releases/games on their shelves. Gunlord sold very well, it was no shmup and properly ported. As hackers figured how to boot the Dreamcast from regular CDs without any hardware modding, it became, by all practical means, the most open console ever. (cue + img) Is this format supported in Demul or should be Gunlord.cdi (or whatever. Omnibot2000 wrote:I believe that the sales of XY. Gunlord is a platform game with a megadrive looking. Making these games for AES only sort of protects that work from piracy, so that's the most obvious proof you need. My point is, making these games means tons of work and if you don't add some kind of copy protection you cannot be surprised if your work is made available in torrents everywhere. Pathological pirates will be pirates anyway and if they can get something pirated instead of paying 1 €, but as I said that's pathological and we are not here to re-educate them It simply wouldn't have been fair.Īfter a few years (3-5), our own coding man Chui's opinion is we should release the games for like 1 € or even for free, so that piracy isn't even needed. Think of Sturmwind, pretty much the same case, it took a while and I'm glad it did, as it's a great game and it took Duranik many years to finish it. It was going to be done eventually, sure, but at least it "protected" the huge investment these guys made. It took at least a couple years for hackers to dump the cartridge. Every single commercially released indie game can be found in cracked form on the I have bought every indie release out there, but had to resort to the darkside of the WWW in order to get a few gems running on my GDEMU. Description: GunLord is a Action/Shoot 'Em Up video game published by NG:DEV.TEAM released on June 21st, 2012 for the SEGA Dreamcast. I honestly doubt a copy protection will keep the pirates at bay. Hombreimaginario wrote:And that's why they need to add better copy protection, not just abandon that piece of the indie market! ![]()
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